Monday, August 6, 2012

Rules of Engagement!

Dragons

In a world where Dragons and humans once lived in peace, corruption and greed have forced the Dragons into solitude. Will they ever return?

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This topic is an Out Of Character part of the roleplay, ?Dragons?. Anything posted here will also show up there.

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Hyaa!!

Alright then, the rules of engagement are as follows:

If you are unsure of the exact effects of the following wounds and your character receives one or more of them in the RP, then ask me what will happen and I will inform you what your character will be going through.

1) If you are injured, you stay injured. Healing magic can only do so much for the body's physical condition and it cannot eliminate the pain that was acquired with the wound. So if you have received an injury and have no magic to heal it, it's going to stay with you until it is properly taken care of.

2) Differences between wound types and effects!

* Slash wounds - Because they cover a wide area and have the capacity to shred muscles, open arteries, and clip major organs, they are some of the most dangerous wounds you can receive. Depending on the depth, length, and severity of the wound itself you can either be killed outright over a certain length of time after the wound is received, or immediately incapacitated. If you receive a slash wound and do not have it immediately treated, you're going to suffer the long term effects of having gained the wound in the first place.

* Stab wounds - Deep stab wounds (3 inches + into the body) are potentially fatal no matter where they fall unless you're very specific as to where it is received. Stab wounds to the upper torso will lead to organ damage almost without fail, whereas stab wounds to the arms or legs will almost always rupture a major artery. If you suffer a minor stab wound that only penetrates about an inch or two, you'll more than likely live no matter what happens. People in real life have been stabbed over thirty times and lived thanks to shallow wounds.

* Magic wounds - Magical wounds that are inflicted will have a number of consequences depending on the element and the intention of the one who inflicted the damage. This will almost always have to be discussed before it occurs to make sure that there is no tripping over each other as far as details.

* Blunt wounds - Wounds inflicted by blunt objects will almost always either result in serious bruising or broken bones depending on the strength of the individual who caused the wound, the angle of attack, and the location of the wound itself.

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KumoriRyuu
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